What I did
- Engine programming in C++
- Transform system in C++
- Messaging system in C++
- Custom editor in C# and WPF
- Project management as Scrum Master (for 2 weeks only)
About the project
A custom game engine written in C++ made in the third year of my game development bachelor at IGAD.The project lasted 32 weeks, including an 8 week pre-production phase. I joined the project in week 9 as both an engine and tools programmer. My last week working on the project was week 24, in week 25 I joined the Arboreal team. There’s more information about the project on the website.
NOTE: the website seems to have gone offline. This mirror works and the github page still exists.