An adventure game for which I did Quality Assurance

Project Sulphur

An engine for Windows and PS4 for which I did engine programming


An anti-grav racer for PS4 and Windows made in a custom engine for which I did graphics programming

Halo Hunters

A fast-paced shooter made in two weeks which I helped develop


An atmospheric city management game made in two and a half weeks for which I was Scrum Master